Artifacts

283 artifacts with class-verified restrictions and max-level effects.

3F
★★★★★ · Knight

After attacking, has a 5% → 10% chance to deal additional damage proportional to the caster's max Health on the target..

A Boss's Dignity
★★★★★ · Knight

Increases Effect Resistance by 25% → 50%. After being attacked, when the caster does not have a debuff, has a 50% → 100% chance to increase Combat Readiness by 15%.

A Little Queen's Huge Crown
★★★★★ · Warrior

Increases damage by 8% → 16% when the caster attacks with a Single Attack and increases damage by an additional 8% → 16% if the enemy is granted a barrier.

A Precious Connection
★★★★★ · Knight

Increases Health by 10%. At the start of the turn, gain 10 Soul. Can only be activated twice. The skill efect of this Artifact does not increase when enhanced.

A Symbol of Unity
★★★★★ · Any class

When attacking, increases Hit Chance by 1% → 2% and damage dealt by 8% → 16%. This Artifact's skill effect can only apply to one Hero within a team.

Abyssal Crown
★★★★★ · Mage

1.5% → 3% chance to stun the enemy for 1 turn after attacking.

Air-to-Surface Missile: MISHA
★★★★★ · Ranger

Increases Hit Chance by 1% → 2% and Critical Hit Damage by 1.5% → 3%.

Alabastron
★★★★★ · Thief

Increases Effectiveness by 35%. After attacking with a Single Attack, has a 3.5% → 7% chance to inflict a random debuff on the target for 2 turns. Can only be activated once per turn. (Decrease Attack, Decrease Defense, Decrease Speed, or Unhealable)

Alencinox's Wrath
★★★★★ · Warrior

Increases Critical Hit Chance by 15%. After activating an extra attack on the caster's turn, increases Combat Readiness by 1% → 2%.

Alexa's Basket
★★★★★ · Thief

3.5% → 7% chance to grant increased Attack for 1 turn and a 2% → 4% chance to grant increased Attack (Greater) to the caster for 1 turn at the start of the turn.

An Assassin's Pledge
★★★★★ · Ranger

After using an attack that targets all enemies, gain 10 Soul, and has a 5% → 10% chance to inflict burn for 1 turn. Soul can only be acquired once.

An Offer You Can't Refuse
★★★★★ · Ranger

When attacking with a Single Attack, penetrates the target's Defense by 1% → 2%. After attacking with a Single Attack, when the target receives damage equivalent to 50% or more of max Health, has a 5% → 10% chance to increase Combat Readiness of all allies by 15%. Combat Readiness increase effect can only be activated once per turn.

Ancient Dragon's Legacy
★★★★★ · Knight

After the caster uses a non-attack skill, decreases skill cooldowns of all allies by 1 turn, and has a 5% → 10% chance to increase Critical Hit Damage of the caster for 2 turns. Skill cooldown reduction effect can only be activated once.

Anti-Magic Mask
★★★★★ · Warrior

At the start of the turn, has a 5% → 10% chance to grant a random buff to the caster for 2 turns. (Immunity, Increase Attack, Increase Defense, Increase Critical Hit Damage, Increase Speed)

Aubade Orb
★★★★★ · Ranger

At the start of the first battle, acquires 10 Soul. At the end of the turn, has a 5% → 10% chance to acquire 5 Soul. Can only be activated three times.

Awakened Leaf
★★★★★ · Ranger

After using a non-attack skill, increases Combat Readiness of the caster and the ally in the back row except for the caster by 1.2% → 2.4%. Can only be activated once every 2 turns.

Azure Comet
★★★★★ · Warrior

Increases Critical Hit Chance by 15%. When somebody dies, increases Combat Readiness of the caster by 1.2% → 2.4%. Can be activated once per turn.

Bastion of Hope
★★★★★ · Any class

Increases Effect Resistance of all allies by 1% → 2%, and the caster's Effect Resistance by an additional 2.5% → 5%. The caster's Effect Resistance decreases by 3% with each attack suffered, down to 1% → 3.5%. This Artifact's skill effect can only apply to one Hero within a team.

Bastion of Perlutia
★★★★★ · Knight

At the start of battle, grants the caster and the ally in the back row immunity for 1 turn and a barrier equivalent to 1.5% → 3% of the caster's max Health for 2 turns.

Beguiling Wings
★★★★★ · Thief

Increases Effect Resistance by 15% → 30%. After using an attack except for a basic skill, when a non-critical hit is made, removes 10 → 20 Soul from the enemy. Soul removal can only be activated once every 4 turns.

Benimaru's Tachi
★★★★★ · Warrior

At the start of the first battle, has a 5% → 10% chance to grant immunity for 1 turn. At the start of the turn, when the caster does not have a debuff, has a 5% → 10% chance to increase Attack for 1 turn.

Bird's-Eye View
★★★★★ · Soul Weaver

After using a non-attack skill, acquires 10 → 20 Soul. Can only be activated once.

Black Hand of the Goddess
★★★★★ · Mage

Increases Critical Hit Chance by 15%. At the start of battle, increases Critical Hit Damage by 1.8% → 3.6%. This effect decreases by 3% for each attack made, down to 0.6% → 2.4%.

Blood-Seared Moon
★★★★★ · Any class

At the start of battle, has a 5% → 10% chance to grant a barrier equivalent to 1.5% → 3% of the caster's max Health for 2 turns. When the caster is at max Health after being attacked, increases Combat Readiness by 8% → 16%. Can only be activated once per turn. This Artifact's skill effect can only apply to one Hero within a team.

Bloodstone
★★★★★ · Ranger

After attacking, heals the ally with the lowest Health by 1.3% → 2.6% of the damage dealt.

Bloody Rose
★★★★★ · Mage

Increases Effectiveness by 3% → 6% on a Single Attack. After attacking with a Single Attack, has a 2.5% → 5% chance to inflict vampiric touch on the target for 2 turns. Vampiric touch effect is not attacking by a counterattack, Dual Attack, or extra attack.

Border Coin
★★★★★ · Warrior

After using a non-attack skill, increases Attack by 7.5% → 15% and Speed by 5% → 10%. Effects can only stack up to 3 times.

Broken Will of the Priest
★★★★★ · Knight

Increases Hit Chance by 1% → 2%. When attacking, penetrates the target's Defense by 8% → 16%.

Butterfly Hair Ornament
★★★★★ · Mage

Increases Attack by 1% → 2%. After attacking, grants a barrier equivalent to 2.5% → 5% of Attack for 2 turns. Can only be activated once per turn.

Butterfly's Baptism
★★★★★ · Thief

Increase Evasion by 1% → 2%. At the start of an extra turn, increases Attack and Speed by 5% each, Can stack up to 3 times.

Celestine
★★★★★ · Soul Weaver

After attacking with a Single Attack, heals the ally with the lowest Health by 8% → 16%.

Champion's Trophy
★★★★★ · Warrior

Increases Effectiveness by 1.5% → 3%. 1.3% → 2.6% chance to stun the enemy for 1 turn after using a basic skill. This effect is not activated by a counterattack, Dual Attack, or extra attack.

Chatty
★★★★★ · Mage

At the start of battle, grants a barrier for 2 turns. After being attacked, has a 5% → 10% chance to be granted a barrier for 2 turns when the caster's Health is 50% or less. Barrier's strength is proportional to the caster's Attack. The effect after being attacked can only be activated once every 2 turns.

Circus Fantasia
★★★★★ · Warrior

Increases Critical Hit Chance by 15%. Increases the caster's Effectiveness by 2.5% → 5% at the start of battle. Effect decreases by 2.5% → 5% every time the caster attacks, down to 1.3% → 2.5%.

Cradle of Life
★★★★★ · Warrior

4% → 8% chance to inflict a random debuff for 2 turns after using a Single Attack on the caster's turn. (Decrease Attack, Decrease Hit Chance, Burn, or Bleeding).

Creation & Destruction
★★★★★ · Warrior

1% → 2% chance for skill cooldown to not occur after using a skill.

Crimson Moon of Nightmares
★★★★★ · Mage

Increases Dual Attack chance by 7% → 14%. When it is not the caster's turn, increases Effectiveness by 2% → 4%.

Crown of Glory
★★★★★ · Knight

When an ally suffers an attack that targets all allies, decreases damage suffered by 1% → 2%, and removes 10 Soul from the enemy. Soul removal effect can only be activated once per skill.

Cruel Mischief
★★★★★ · Any class

Increases Attack in the Hall of Trials by 2% → 4%. This Artifact's skill effect can only apply to one Hero within a team.

Cure-All Magic Wand
★★★★★ · Soul Weaver

Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 1% → 2%. Can only be activated once per turn.

Custom-Made Power Anchor
★★★★★ · Warrior

At the start of the first battle, has a 50% → 100% chance to gain 10 Soul. After an ally is attacked by a Single Attack, increases the caster's Combat Readiness by 8% → 16%. This Artifact's skill effect can only apply to one Hero within a team.

Dark Blood Keeper
★★★★★ · Thief

Increases Attack by 15%. After using a non-attack skill, grants a barrier equivalent to 3.5% → 7% of Attack for 2 turns. Barrier can only be granted once every 3 turns.

Dignus Orb
★★★★★ · Mage

Grants a barrier equivalent to 6% → 12% of Attack for 2 turns when the caster uses a non-attack skill and increases the damage of the next attack by 15%.

Discreet Hands
★★★★★ · Thief

Increases Attack by 1% → 2%. At the end of the turn, when the caster has a debuff, increases Combat Readiness by 1.5% → 3% and grants stealth for 2 turns.

Doctor's Bag
★★★★★ · Soul Weaver

Dispels one debuff from all allies and recovers 7% → 14% of each ally's max Health after using a non-attack skill. Can only be activated once every 3 turns.

Double-Edged Decrescent
★★★★★ · Thief

Increases Evasion by 20%. After successfully evading, has a 2.5% → 5% chance to counterattack.

Draco Plate
★★★★★ · Warrior

Increases Critical Hit Damage by 1.5% → 3% while decreasing damage suffered from critical hits by 1.5% → 3%. When more than one damage reduction effect is granted, only the strongest effect is applied.

Dreamlike Holiday
★★★★★ · Ranger

Increases Critical Hit Damage by 1.5% → 3%. If the caster attacks when it's not their turn, has a 5% → 10% chance to increase Attack of the caster for 1 turn before attacking. Can only be activated once per turn.

Durandal
★★★★★ · Warrior

After being attacked, increases Combat Readiness by 4% → 8% and when the caster's Health is 75% or less, increases Combat Readiness by an additional 4% → 8%.

Dux Noctis
★★★★★ · Ranger

Increases Attack by 6% → 12%. Increases Attack of the caster by 2% → 4% when an ally makes a critical hit. Effect can only stack up to 6 times.

EXIF Detective (E.d.) Gadget
★★★★★ · Soul Weaver

After using a non-attack skill, increases Combat Readiness of the caster by 1% → 2%, and removes 10 → 20 Soul from the enemy. Soul removal can only be activated once every 4 turns.

Elbris Ritual Sword
★★★★★ · Knight

Has a 1% → 2% chance to counterattack when an ally except for the caster is attacked.

Elegiac Candles
★★★★★ · Ranger

After attacking, has a 3% → 6% chance to decrease Defense of the target for 1 turn. This effect is not activated by a counterattack, Dual Attack, or extra attack.

Etica's Scepter
★★★★★ · Mage

25% → 50% chance to decreases skill cooldown by 1 turn at the beginning of the turn.

Excommunicant's Censer
★★★★★ · Soul Weaver

Increases Effect Resistance by 1.5% → 3%. At the end of an enemy's turn, when the caster does not have a debuff, increases Combat Readiness of the caster by 1% → 2%. Can only be activated once per turn.

Fairy Tale for a Nightmare
★★★★★ · Mage

After an extra attack, counterattack, or Dual Attack, has a 4% → 8% chance to dispel one buff from the target, and a 100% chance to deal 1,000 → 2,000 fixed damage.

Fan of Light and Dark
★★★★★ · Soul Weaver

After using a non-attack skill twice, increases Combat Readiness of the ally with the highest Attack by 1% → 2% and has a 5% → 10% chance to increase Critical Hit Damage for 2 turns.

Feed of Criticism
★★★★★ · Thief

Increases Attack by 10% → 20%. At the start of battle, grants a barrier equivalent to 50% → 100% of Attack for 2 turns.

Flame Dragon's Jewel
★★★★★ · Thief

Increases Attack by 10% → 20%. After being attacked, has a 50% → 100% chance to decrease debuff durations of the caster by 1 turn.

Flawless Garments
★★★★★ · Soul Weaver

Increases Effect Resistance by 1% → 2%. Increases Effectiveness by 15% at the end of the caster's turn. This effect can only stack up to 3 times and resets at the start of battle.

Frame of Light
★★★★★ · Mage

When attacking with a Single Attack, increases damage dealt by 8% → 16%. When the enemy is defeated by a Single Attack, gains 10 Souls at the start of the next turn. The effect upon defeating an enemy can only be activated once.

Frantic Flight
★★★★★ · Any class

Increases Critical Hit Chance by 10%. After attacking, increases Attack and Critical Hit Damage by 2% → 4%. Can stack up to 6 times. This Artifact's skill effect can only apply to one Hero within a team.

Fullmetals Automail
★★★★★ · Warrior

Increases Critical Hit Chance by 10%. After an extra attack, increases Critical Hit Damage by 4% → 8%, and Speed by 4% → 8%. Can stack up to 4 times.

Gifted Pen
★★★★★ · Ranger

Increases Effectiveness by 1% → 2%. After attacking with a Single Attack except for the basic skill, inflicts decreased Hit Chance on the target for 2 turns, and increases Combat Readiness of the ally in the back row by 1.5% → 3%. Can only be activated once every 3 turns.

Glo-Wings 21
★★★★★ · Ranger

After using a non-attack skill, grants a barrier equivalent to 30 → 60 per Level to all allies for 2 turns. This effect can only be activated once every 3 turns. This Artifact's skill effect can only apply to one Hero within a team.

Glorious Flag
★★★★★ · Thief

Increases Evasion by 20%. After an ally uses a basic skill, has a 5% → 10% chance to increases Combat Readiness of the caster by 10%. This Artifact's effect can only apply to one Hero within a team.

Glorious Throne
★★★★★ · Knight

After attacking, has a 5% → 10% chance to deal additional damage proportional to the caster's max Health on the target..

Goblet of Oath
★★★★★ · Thief

Increases Effectiveness by 1.5% → 3%. After using a non-attack skill, decreases skill cooldown by 1 turn. Can only be activated three times per battle.

Golden Rose
★★★★★ · Warrior

When attacking, if the caster's Health is 50% or more, increases damage dealt by 8% → 16%, and when Health is less than 50%, recovers 1.5% → 3% of damage dealt.

Guardian Ice Crystals
★★★★★ · Soul Weaver

Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 1% → 2%. Can only be activated once per turn.

Guiding Light
★★★★★ · Ranger

At the start of the battle, grants stealth for 1 turn. At the end of the caster's turn, has a 3.5% → 7% to grant stealth for 2 turns. Stealth granted at the end of the caster's turn can be activated once every 2 turns.

Holy Sacrifice
★★★★★ · Knight

5% → 10% chance to be revived with 25% Health and granted a barrier for 1 turn after dying. Barrier strength is proportional to the caster's max Health. Can only be activated once.

Homage to Tarman
★★★★★ · Soul Weaver

After an ally is attacked, when the damage suffered is equivalent to 25% or more of max Health, grants a barrier to the target for 2 turns. Barrier strength is equivalent to 1% → 2% of the caster's max Health. Can only be activated once per turn.

Hostess of the Banquet
★★★★★ · Thief

Increases Effect Resistance by 2% → 4%. When attacking, increases damage dealt by 5% → 10%, and when the target's Health is 50% or more, increases damage dealt by an additional 4% → 8%.

Idol's Cheer
★★★★★ · Soul Weaver

When attacked, increases Combat Readiness of the ally with the highest Attack by 1% → 2%.

Ignition Cloth Gloves
★★★★★ · Mage

Increases Hit Chance by 1% → 2% and Attack by 7% → 14%.

Indestructible Gaiters
★★★★★ · Warrior

Increases Attack by 10%. If a non-critical hit is made when attacking, has a 5% → 10% chance to burn for 1 turn. Can only be activated once per turn.

Intoxicating Indulgence
★★★★★ · Ranger

After using a non-attack skill, has a 5% → 10% chance each to grant swift attack and, for 2 turns, grant increased Speed to the ally with the highest Attack. Can only be activated once every 3 turns.

Iron Fan
★★★★★ · Ranger

After using an attack that targets all enemies except for a basic skill, increase Combat Readiness of the caster by 1.5% → 3%. Can only be activated once per turn.

Jack-O's Symbol
★★★★★ · Warrior

Increases Effectiveness of all allies by 10%. If the target has a debuff when the caster attacks with a Single Attack, increases damage by 1.2% → 2.4%. This Artifact's skill effect can only apply to one Hero within a team.

Jumbo Berry Special
★★★★★ · Warrior

When attacking with a Single Attack, increases damage dealt by 1% → 2%.

Junkyard Dog
★★★★★ · Warrior

2.5% → 5% chance to burn enemy for 2 turns after using basic skill.

Justice for All
★★★★★ · Knight

5% → 10% chance to grant the caster a random buff for 2 turns at the end of the turn (Increase Attack, Defense, Speed, or Critical Hit Chance, Barrier, Immunity, Continuous Heal, or Critical Hit Resistance).

Knowledge Seed
★★★★★ · Mage

Upon receiving lethal damage, has a 5% → 10% chance to grant all allies except for the caster a random buff for 2 turns (Increase Attack (Greater), Increase Defense, Increase Evasion, Immunity, or Increase Critical Hit Resistance). Can only be activated once per battle.

Land of Lingering Light
★★★★★ · Any class

Increases the Friendship acquired after completing a stage in Adventure, Side Story, Spirit Altar, Emergency Mission, Hunt, Rift, and Otherworld Breach by the Hero who has this Artifact equipped by 100%. When more than one Friendship increase effect is granted, only the strongest effect is applied. The skill effect of this Artifact does not increase when enhanced.

Last Teatime
★★★★★ · Mage

When using an attack that targets all enemies, increases damage dealt by 7% → 14%, with a 1% → 2% chance to decrease skill cooldown by 1 turn.

Lethal Whispers
★★★★★ · Thief

Increases Evasion by 20%. After counterattacking, when the target is still alive, has a 2% → 4% chance to activate the basic skill once more.

Light and Darkness
★★★★★ · Ranger

After using an attack that targets all enemies, deals 1,000 → 2,000 additional damage, and has a 5% → 10% chance to decrease the Combat Readiness of the target by 15%.

M.O.A.S
★★★★★ · Knight

After attacking with a Single Attack, has a 5% → 10% chance to inflict additional damage proportional to the caster's Defense on the target.

Magic Bubble Maker
★★★★★ · Mage

Increases Effectiveness by 1.5% → 3%. After attacking on the caster's turn, has a 3.5% → 7% chance to inflict a random debuff on the target for 1 turn. (Decrease Speed, Stun, Unhealable, or Venom)

Magic for Friends
★★★★★ · Mage

Decreases damage suffered from a critical hit by 30%. When more than one damage reduction effect is granted, only the strongest effect is applied. If an ally is attacked when it's not the caster's turn, has a 15% chance to activate Dimensional Rupture. Dimensional Rupture can only be activated once every 2 turns. The skill effect of this Artifact does not increase when enhanced.

Manica of Control
★★★★★ · Thief

Increases Critical Hit Chance by 15% and Hit Chance by 1% → 2%.

Master of the Nightmare
★★★★★ · Thief

Increases Attack by 1% → 2%. After using a basic skill on the caster's turn, has a 2% → 4% chance to grant an extra turn. Can only be activated once per turn.

Mature Sunglasses
★★★★★ · Knight

Increases Critical Hit Damage by 1.5% → 3%. When attacked, grants 1% → 2% damage reduction.

Merciless Glutton
★★★★★ · Warrior

When using a Single Attack, increases damage dealt by 8% → 16%. When defeating the enemy with a Single Attack, increases Combat Readiness of all allies except for the caster by 6% → 12%.

Mirrored Lotus Ring
★★★★★ · Mage

At the start of the first battle, gains 10 → 20 Soul. At the start of the turn, has a 5% → 10% chance to gain 2 Soul.

Ms. Confille
★★★★★ · Ranger

Has a 3% → 6% chance to decrease Defense of the enemy for 1 turn after a Single Attack. This effect is not activated by a counterattack, Dual Attack, or extra attack.

Necro & Undine
★★★★★ · Mage

Increases the caster's Combat Readiness by 1% → 2% after using an attack that targets all enemies. This effect is not activated by a counterattack, Dual Attack, or extra attack.

Noble Oath
★★★★★ · Knight

As Health decreases, Defense and Effect Resistance increase by up to 5% → 10%.

Old Gardening Shears
★★★★★ · Ranger

After using an attack that targets all enemies except for a basic skill, has a 60% chance to inflict a random debuff on the target for 1 turn, and has a 5% → 10% chance to grant stealth to the caster for 1 turn. Can only be activated once per turn. (Decrease Attack, Decrease Speed, Unhealable, or Silence)

Otherworldly Machinery
★★★★★ · Ranger

Increases damage of attacks that target all enemies by 10%, and when the target is not an Elite or Boss monster, has a 5% → 10% chance to ignore damage sharing effects.

P.O.S
★★★★★ · Any class

At the end of the turn, Increases Attack by 1% → 2%, Critical Hit Chance by 1% → 2%, and Critical Hit Damage by 1% → 2%. Can stack up to 10 times.

Pipette Lance
★★★★★ · Warrior

When attacking with a Single Attack, increases damage dealt by 1% → 2% and absorbs 15% of the damage dealt as Health.

Prayer of Solitude
★★★★★ · Warrior

Increases Health by 5% → 10%. When attacking, increases damage dealt by 5% → 10% and when it is an extra attack, increases damage dealt by an additional 5% → 10%

Proof of Friendship
★★★★★ · Soul Weaver

Increases Health of the caster and the foremost ally except for the caster by 5% → 10%. At the end of the turn, has a 5% → 10% chance to increase Combat Readiness of the foremost ally by 15%. This Artifact's skill effect can only apply to one Hero within a team.

Proof of Love
★★★★★ · Soul Weaver

Increases Critical Hit Chance by 8% → 16%. After a Single Attack, a critical hit inflicts injuries equal to damage dealt, up to 6% → 12% of the target's max Health.

Proof of Valor
★★★★★ · Any class

Decreases damage taken by 1.5% → 3%. Effect decreases by 1.5% → 3% with each attack suffered, down to 7.5% → 15%. When more than one damage reduction effect is granted, only the strongest effect is applied. This Artifact's can only apply to one Hero within a party.

Pure White Trust
★★★★★ · Warrior

After using a non-attack skill, gains 10 Soul and has a 5% → 10% chance to increase Critical Hit Damage of the caster for 2 turns. Soul can only be acquired once.

Queen's Whistle
★★★★★ · Soul Weaver

Increases Attack of all allies by 5% → 10%. At the end of the ally with the highest Attack’s turn, increases Combat Readiness of the caster by 1% → 2% Can only be activated once every 2 turns, and this Artifact’s skill effect can only apply to one Hero within a team.

Refracted Desire
★★★★★ · Mage

When the caster takes the first turn, has a 5% → 10% chance to grant increased Effectiveness to the caster for 3 turns. When an ally except for the caster takes the first turn, has a 5% → 10% chance to increase Combat Readiness of the caster by 20%. Can only apply to one Hero within a team.

Reingar's Special Drink
★★★★★ · Ranger

When attacking all enemies, has a 5% → 10% chance to inflict additional damage after attacking. Additional damage dealt increases proportional to the caster's Attack.

Renewed Will
★★★★★ · Ranger

Increases Attack of all allies by 5% → 10%. After using an attack that targets all enemies, has a 5% → 10% chance to increase Combat Readiness of all allies by 15%. Can only be activated once every 3 turns, and the Artifact's skill effect can only apply to one Hero within a team.

Rhianna & Luciella
★★★★★ · Thief

Increases Attack by 10%.1% → 2% chance to be granted an extra turn at the end of the turn. Can only be activated once per turn.

Rise of a Monarch
★★★★★ · Knight

Increases Defense of all allies by 10%. At the end of the turn, grants a barrier equivalent to 8% → 16% of the caster's max Health for 2 turns to the ally except for the caster with the lowest Health. This Artifact's skill effect can only apply to one Hero within a team.

Ritual of Sealing Flames
★★★★★ · Warrior

Increases Effect Resistance by 1.5% → 3%. At the start of battle, grants a barrier equivalent to 6% → 12% of Attack for 2 turns.

Rocket Punch Gauntlet
★★★★★ · Knight

After attacking with a Single Attack, has a 5% → 10% chance to inflict additional damage proportional to the caster's Defense on the target.

Rod of Amaryllis
★★★★★ · Soul Weaver

Heals the ally with the lowest Health by 1.2% → 2.4% after using a non-attack skill.

Ruyi Jingu Bang
★★★★★ · Warrior

Increases Critical Hit Chance by 1.2% → 2.4% and Critical Hit Resistance by 20%.

Sacred Tree Branch
★★★★★ · Soul Weaver

Increases Effectiveness by 1.5% → 3%. After attacking, increases Combat Readiness of the caster and ally except for the caster with the highest Attack by 10%. This Artifact's skill effect can only apply to one Hero within a team.

Samsara Prayer Beads
★★★★★ · Warrior

When attacking with a Single Attack, increases damage dealt by 10%. When attacked by a Single Attack, decreases damage suffered by 8% → 16%. When more than one damage reduction effect is granted, only the strongest effect is applied.

Scroll of Shadows
★★★★★ · Mage

If the caster attacks when it's not their turn, damage dealt increases by 8% → 16%, and after attacking, has a 50% chance to inflict a random debuff on the target for 1 turn (Decrease Defense, Decrease Speed, Silence, or Unable to be buffed).

Seal of Capture
★★★★★ · Ranger

When a non-critical hit is made after using a basic skill, has a 5% → 10% chance to burn the target for 2 turns. Only applies to Single Attacks.

Secret Art - Storm Sword
★★★★★ · Thief

After an enemy uses a non-attack skill, increases Combat Readiness of the caster by 1.2% → 2.4% and has a 5% → 10% chance to increase Attack of the caster for 1 turn. Can only be activated once per turn.

Seductive Flower
★★★★★ · Thief

Increases Effectiveness by 1.5% → 3%. After an extra attack, decreases Combat Readiness of the target by 1.2% → 2.4%. Can only be activated once every 2 turns.

Severed Horn Wand
★★★★★ · Mage

Increases Attack by 15%. When attacked by an Elite or Boss monster, damage suffered is decreased by 1% → 2%. When more than one damage reduction effect is granted, only the strongest effect is applied. This Artifact's skill effect can only apply to one Hero within a team.

Shadow Winds 7
★★★★★ · Thief

Increases Attack by 1% → 2%. At the start of the first battle, has a 5% → 10% chance to gain 10 Soul and grant swift attack to the caster. This Artifact's skill effect can only apply to one Hero within a team.

Sharpshooters Handgun
★★★★★ · Ranger

Increases Effectiveness by 25%. A critical hit has a 3.5% → 7% chance to increase Speed of the caster for 1 turn.

Shepherd of the Hollow
★★★★★ · Thief

Increase Evasion by 20%. Damage dealt increases by 6% → 12% when attacking, and as Health decreases, damage dealt increases, up to a maximum of 1.2% → 2.4%

Shimadra Staff
★★★★★ · Soul Weaver

Increases Effect Resistance of all allies by 20% and the effect of healing received by all allies by 2% → 4%. Effect does not stack with other artifacts of the same name. When more than one increased healing effect is granted, only the strongest effect is applied.

Sigurd Scythe
★★★★★ · Warrior

Increases Attack by 1% → 2%. When attacking, if the caster's Health is 50% or less, absorbs 2.5% → 5% of the damage dealt as Health.

Snow Crystal
★★★★★ · Warrior

Increases Critical Hit Resistance by 20%. After the caster suffers a non-critical hit, increases Combat Readiness by 8% → 16%. Can only be activated once per turn.

Sole Consolation
★★★★★ · Soul Weaver

Increases Effect Resistance by 2% → 4%. After an enemy uses a non-attack skill, increases Combat Readiness of the caster by 8% → 16%. Can only be activated once per turn.

Song of Stars
★★★★★ · Ranger

5% → 10% chance for an enemy to become targetted for 2 turns after a Single Attack.

Sorrow of the Rose
★★★★★ · Ranger

At the start of battle and at the start of every third ally turn, grants a random buff to the caster for 1 turn. (Increase Attack, Immunity, Increase Critical Hit Resistance, Barrier proportional to max Health) The skill effect of this Artifact does not increase when enhanced.

Spatiotemporal Fan
★★★★★ · Ranger

Increases Effectiveness by 20%. After using a non-attack skill, has a 5% → 10% chance to grant stealth to the ally with the highest Attack except for the caster for 2 turns. Can only be activated once every 3 turns.

Spear of Purification
★★★★★ · Warrior

Increases Attack by 1% → 2%. After an enemy uses a non-attack skill, increases Combat Readiness of the caster by 10%. Can only be activated once per turn.

Spear of a New Dawn
★★★★★ · Knight

After using a basic skill, has a 50% → 100% chance to inflict additional damage proportional to the caster's Attack on the target.

Sphere of Inferno
★★★★★ · Ranger

After using a non-attack skill, increases Combat Readiness of the caster by 1% → 2%, and after the next attack burns the target for 2 turns.

Sphere of Sadism
★★★★★ · Knight

At the start of battle, grants a barrier (proportional to max Health) to the caster for 2 turns. When attacking with a Single Attack, increases damage dealt by 8% → 16%.

Spirit's Breath
★★★★★ · Mage

5% → 10% chance to decrease skill cooldown by 1 turn when using a non-attack skill.

Spotted Mouse Hair Tie
★★★★★ · Soul Weaver

At the start of the first battle, acquires 10 Soul. After an ally uses a Soulburn, has a 5% → 10% chance to acquire 10 Soul. Can only be activated once.

Staff of Ainz Ooal Gown
★★★★★ · Mage

Increase Effectiveness by 1% → 2% and Effect Resistance by 2% → 4%. The caster's Effect Resistance decreasess by 2% → 4% with each attack suffered, down to 1% → 2%. This Artifact's skill effect can only apply to one Hero within a team.

Star of the Deep Sea
★★★★★ · Ranger

Increases Effectiveness by 1.5% → 3%. Has a 5% → 10% chance to plant a bomb on the target for 2 turns after using a basic skill. This effect is applied to Single Attacks and is not activated by a counterattack, Dual Attack, or extra attack.

Stella Harpa
★★★★★ · Soul Weaver

3% → 6% chance to dispel one debuff from an ally after being attacked.

Strike of Aspiration
★★★★★ · Warrior

At the start of the first battle, has a 5% → 10% chance to grant immunity for 1 turn. At the start of the turn, when the caster does not have a debuff, has a 5% → 10% chance to increase Attack for 1 turn.

Summer Photogenic
★★★★★ · Thief

Increases Attack by 1% → 2%. When attacking, if the target is not an Elite or Boss monster, has a 5% → 10% chance to ignore damage sharing effects.

Sweet Miracle
★★★★★ · Warrior

Increases Health by 5% → 10%. At the start of the turn has a 5% → 10% chance to decrease debuff durations of the caster by 1 turn. Can only be activated once every 3 turns.

Sword of Autumn Eclipse
★★★★★ · Warrior

Increases Attack of all allies by 5% → 10% , and increases Hit Chance of the caster by 1% → 2%. This Artifact's skill effect can only apply to one Hero within a team.

Sword of Cycling Seasons
★★★★★ · Thief

Increases Evasion by 20%. When attacking, if the caster is at an elemental advantage, increases damage dealt by 25%. The skill effect of this Artifact does not increase when enhanced.

Sword of Ezera
★★★★★ · Knight

Decreases damage suffered by the caster from Elite or Boss monsters by 1.5% → 3%. When more than one damage reduction effect is granted, only the strongest effect is applied.

Sword of Judgment
★★★★★ · Ranger

1% → 2% chance to attack again with a basic skill when the target survives a Single Attack. Can only be activated once per turn.

Sword of Summer Twilight
★★★★★ · Thief

When using a skill that targets all enemies, penetrates the target's Defense by 1% → 2%. When defeating an enemy with a skill that targets all enemies, increases Combat Readiness of all allies except for the caster by 10%.

Sword of Winter Shadow
★★★★★ · Thief

Increases Attack by 15%. After using a non-attack skill, has a 5% → 10% chance each to gain 10 Soul and remove 15 Soul from the enemy. Soul can only be acquired once.

The Armament
★★★★★ · Thief

Increases Critical Hit Chance by 15%. After using a non-attack skill, grants a barrier equal to 30 → 60 per Level for 2 turns.

Thorn of the Blue Rose
★★★★★ · Warrior

At the start of the first battle, acquires 10 Soul. When attacking, increases damage dealt by 5% → 10%, and when using Soulburn, increases damage dealt by an additional 1% → 2%.

Time Matter
★★★★★ · Mage

Increases damage by 6% → 12% when attacking. When an enemy is killed by an attack, increases the damage of the next attack by an additional 1.2% → 2.4% and reduces skill cooldown by 1 turn. Skill cooldown reduction effect can only be activated once per skill.

Tome of Life's End
★★★★★ · Warrior

When attacking, if a non-critical hit is made, increases damage dealt by 1% → 2%, and deals additional damage proportional to the caster's Attack to the target.

Torn Sleeve
★★★★★ · Thief

5% → 10% chance to inflict bleeding for 2 turns after a single attack.

Touch of Rekos
★★★★★ · Soul Weaver

Recovers the Health of all allies by 5% → 10% after being attacked. This effect can only be activated once per turn. Amount recovered increases proportional to the target's max Health.

Twilight Calamity
★★★★★ · Mage

Increases Effectiveness by 1.5% → 3%. Has a 5% → 10% chance to grant increased Attack to the caster for 2 turns after an ally uses a non-attack skill. Can only be activated once every 2 turns.

Tyrant's Descent
★★★★★ · Warrior

When attacking, increases damage dealt by 8% → 16%, and for each debuff inflicted on the enemy, increases by 4%, up to 2.4% → 3.2%.

Uberius's Tooth
★★★★★ · Warrior

After attacking, has a 5% → 10% chance to deal additional damage proportional to the caster's Attack on the target..

Umbral Keystones
★★★★★ · Mage

Increase Effectiveness by 1% → 2% and Effect Resistance by 2% → 4%. The caster's Effect Resistance decreasess by 2% → 4% with each attack suffered, down to 1% → 2%. This Artifact's skill effect can only apply to one Hero within a team.

Unfading Memories
★★★★★ · Soul Weaver

Increases Effect Resistance of all allies by 20%. At the start of the turn, recovers Health of all allies by 4% → 8%. This Artifact's skill effect can only apply to one Hero within a team.

Unleashed Axe of Heavenly Mandate
★★★★★ · Any class

Increases Critical Hit Chance by 6% → 12%, and Hit Chance by 1% → 2%.

Unseen Observer
★★★★★ · Ranger

After the caster uses a non-attack skill, increases Combat Readiness of the caster by 1% → 2% and acquires 10 Souls. Souls can only be acquired once.

Upgraded Dragon Knuckles
★★★★★ · Mage

When the caster suffers a non-critical hit, has a 1.5% → 3% chance to counterattack.

Veritas
★★★★★ · Soul Weaver

At the end of every 3 enemy turns, increase Combat Readiness of the caster by 1% → 2% and has a 5% → 10% chance to dispel one debuff. This Artifact's skill effect can only apply to one Hero within a team.

Victorious Flag
★★★★★ · Any class

When attacking, damage dealt increases by 8% → 16%. When being attacked, damage taken decreases by 8% → 16%. When more than one damage reduction effect is granted, only the strongest effect is applied. The effect of this Artifact applies only to Earth, Ice, and Fire Elemental Heroes, and can only be applied to one Hero within a team.

Violet Talisman
★★★★★ · Thief

Increases Attack by 5% → 10% and Evasion by 5% → 10% at the start of every turn. Each effect can stack up to 3 times, and resets at the start of battle.

Wall of Order
★★★★★ · Ranger

At the start of the turn, for each buff granted to an enemy, has a 6% → 12% chance to grant increased Attack (Greater) for 1 turn. At the end of the turn, has a 5% → 10% chance to grant stealth for 1 turn.

War Horn
★★★★★ · Any class

Increaes Attack of all allies by 5% → 10%. At the end of every 3 enemy turns, increases Combat Readiness of the caster by 1% → 2%. This Artifact's skill effect can only apply to one Hero within a team.

Wind Rider
★★★★★ · Thief

Increases Attack by 1% → 2%. When the caster defeats an enemy with an attack, casts stealth for 1 turn and increases Attack of the caster by 2% → 4% for 1 turn at the start of their next turn.

Wings of Light and Shadow
★★★★★ · Knight

Increases Critical Hit Chance by 15%. When attacking, increases damage dealt by 7% → 14%, and a critical hit increases the damage of the next attack by an additional 4% → 8%.

With a Little Friend
★★★★★ · Knight

Increases max Health by 5% → 10%. Decreases damage received from damage sharing by 2.5% → 5%.

A Song for Everybody
★★★★ · Any class

Increases Dual Attack Chance of all allies by 3.0%. Effect does not stack with other artifacts of the same name. The skill effect of this Artifact does not increase when enhanced.

Adamant Shield
★★★★ · Knight

Decreases Critical Hit Damage received by all allies by 8% → 16%. When more than one damage reduction effect is granted, only the strongest effect is applied.

Ambrote
★★★★ · Ranger

Increases damage dealt by basic skill by 1% → 2%. After using a basic skill, increases Speed by 1% → 2%. Increase Speed effect can stack up to 5 times.

Andre's Crossbow
★★★★ · Ranger

Increases Hit Chance and Effectiveness by 1% → 2%.

Aurius
★★★★ · Knight

Increases Defense of all allies by 10%. Receives 1% → 2% of damage suffered by all allies in their place. This effect does not stack with other Artifacts of the same name. When more than one damage distribution effect is granted, only the strongest effect is applied.

Barthez's Orbuculum
★★★★ · Mage

1% → 2% chance to decrease damage received when attacked by 50%. When more than one damage reduction effect is granted, only the strongest effect is applied.

Blazing Full Moon Trophy
★★★★ · Any class

When an enemy is defeated, recovers Health of all allies by 7% → 14%. Can only be activated once per turn. Effect does not stack with other Artifacts of the same name.

Blessings of Camaraderie
★★★★ · Any class

Increases the EXP acquired by Heroes in the team by 10%. This effect will not be applied when used via a supporter. The skill effect of this Artifact does not increase when enhanced.

Brilliant Confidence
★★★★ · Any class

Increases the Friendship acquired after completing a stage in Adventure, Side Story, Spirit Altar, Emergency Mission, Hunt, Rift, and Otherworld Breach by the Hero who has this Artifact equipped by 100%. The skill effect of this Artifact does not increase when enhanced.

Card of Small Miracles
★★★★ · Any class

Increases Attack and Defense of all allies by 2.5% → 5%. Effect does not stack with other Artifacts of the same name.

Crimson Seed
★★★★ · Warrior

After attacking, has a 4% → 8% chance to dispel one debuff. Can only be activated once per turn.

Cutie Pando
★★★★ · Any class

Increases the EXP acquired by Heroes in the team by 15%. When more than one Artifact that increases EXP is equipped, only the strongest effect is applied, and this effect will not be applied when used via a Supporter. The skill effect of this Artifact does not increase when enhanced.

Days of Destiny
★★★★ · Any class

Increases the Friendship acquired after completing a stage in Adventure, Side Story, Spirit Altar, Emergency Mission, Hunt, Rift, and Otherworld Breach by the Hero who has this Artifact equipped by 100%. The skill effect of this Artifact does not increase when enhanced.

Dust Devil
★★★★ · Thief

1.5% → 3% chance to attack again with a basic skill when the target survives a basic skill attack. Can only be activated once per turn.

El's Fist
★★★★ · Warrior

Increases Attack by 10%. As Health decreases, Attack and Speed increase by up to 2.5% → 5%.

Elyha's Knife
★★★★ · Thief

Penetrates Defense by 1% → 2% when attacking an enemy not at max Health.

Eternus
★★★★ · Soul Weaver

Increases Combat Readiness of the caster by 7% → 14% when an ally has a debuff at the end of an enemy's turn. Can only be activated once per turn.

Flames on a snowy mountain
★★★★ · Any class

No effect text available.

Flower Shower
★★★★ · Warrior

Increases Effectiveness by 7% → 14%. When an enemy is defeated, increases Attack of the caster for 2 turns.

Golden Cocoa Cookie
★★★★ · Any class

Increases Hit Chance and Effect Resistance of all allies by 2.5% → 5%. Effect does not stack with other Artifacts of the same name.

Hell Cutter
★★★★ · Warrior

At the start of someone's turn, increases Attack and Critical Hit Chance of the caster by 2% → 4%. Effect stacks, and is removed after the caster attacks.

Hilag Lance
★★★★ · Knight

Increases the caster's Combat Readiness by 5% → 10% after an ally except for the caster is attacked by a single attack.

III. The Empress
★★★★ · Any class

Increases Attack by 6% → 12%. At the start of the first battle, when anyone on the team is granted the effect of IV. The Emperor, also increases Defense by 6% → 12%. This Artifact's skill effect can only apply to one Hero within a team.

IV. The Emperor
★★★★ · Any class

Increases Defense by 6% → 12%. At the start of the first battle, when anyone on the team is granted the effect of III. The Empress, also increases Attack by 6% → 12%. This Artifact's skill effect can only apply to one Hero within a team.

Iela Violin
★★★★ · Mage

Has a 4% → 8% chance to dispel one buff from the enemy after attacking.

Infinity Basket
★★★★ · Ranger

For the duration of the caster's turn, increases Dual Attack Chance of all allies except for the caster by 7% → 14% and increases Attack of all allies except for the caster by 20%.

Kal'adra
★★★★ · Mage

Increases damage dealt by 1.5% → 3% if the target is debuffed when the caster attacks.

Love Potion
★★★★ · Any class

Increases the effect of all healing received by allies by 5% → 10%. When more than one increased healing effect is granted, only the strongest effect is applied.

Magaraha's Tome
★★★★ · Soul Weaver

Increases the caster's Combat Readiness by 1.5% → 3% after using a non-attack skill.

Midnight Bloom
★★★★ · Any class

Increases Critical Hit Chance of all allies by 8% → 16%. Effect does not stack with other Artifacts of the same name.

Midnight Pizza Delivery
★★★★ · Any class

Increases Critical Hit Chance and Effectiveness of all allies by 10%. Effect does not stack with other Artifacts of the same name. The skill effect of this Artifact does not increase when enhanced.

Moonlight Dreamblade
★★★★ · Thief

Increases Evasion by 1% → 2%. At the moment the caster is attacked, if the caster successfully evades, the caster is granted increased Attack for 1 turn.

Moonlight's Vestige
★★★★ · Any class

Increases Defense and Effect Resistance of all allies by 2.5% → 5%. Effect does not stack with other Artifacts of the same name.

New Year Cookies
★★★★ · Any class

Recovers Health of all allies by 10% at the start of the battle. Amount recovered increases proportional to the target's max Health. The skill effect of this Artifact does not increase when enhanced.

New Year's Festival Souvenir
★★★★ · Any class

Increases the Friendship acquired after completing a stage in Adventure, Side Story, Spirit Altar, Emergency Mission, Hunt, Rift, and Otherworld Breach by the Hero who has this Artifact equipped by 100%. The skill effect of this Artifact does not increase when enhanced.

Nostalgic Music Box
★★★★ · Any class

Increases Defense by 5% → 10%. At the end of the turn, grants a random buff to one random ally for 1 turn. (Barrier, Increase Defense, Immunity, or Continuous Healing) Barrier streangth increases proportional to the target's max Health.

Official Levulin Beach Volleyball
★★★★ · Any class

Increases Critical Hit Chance of all allies by 5%. After attacking with a Single Attack, deals 100 → 200 fixed damage to a random enemy except for the target. This Artifact's skill effect can only apply to one Hero within a team.

One Year of Gratitude
★★★★ · Any class

Increases the EXP acquired by Heroes in the team by 10%. When more than one Artifact that increases EXP is equipped, only the strongest effect is applied, and this effect will not be applied when used via a Supporter. The skill effect of this Artifact does not increase when enhanced.

Our Beautiful Seasons
★★★★ · Any class

When attacking, increases damage dealt by 20% against Elite or Boss monsters. The skill effect of this Artifact does not increase when enhanced.

Portrait of the Saviors
★★★★ · Any class

Increases damage dealt by 1% → 2% if the target's Health is 50% or more when the caster attacks.

Prelude to a New Era
★★★★ · Any class

Celebrates the new era with a cannon salute. Increases damage dealt by 20% if the target's Health is 50% or more when the caster attacks. This Artifact's effect remains the same regardless of its level.

Radiant Forever
★★★★ · Mage

When using a skill that targets all enemies, increases damage dealt against Elite or Boss monsters by 2.5% → 5%.

Rainbow Scale
★★★★ · Any class

Increases Effectiveness and Effect Resistance of all allies by 5% → 10%. Effect does not stack with other artifacts of the same name.

Records of Unity
★★★★ · Any class

Increases the EXP acquired by Heroes in the team by 15%. When more than one Artifact that increases EXP is equipped, only the strongest effect is applied, and this effect will not be applied when used via a Supporter. The skill effect of this Artifact does not increase when enhanced.

Reingar Festival Dumpling
★★★★ · Any class

Increases the Friendship acquired after completing a stage in Adventure, Side Story, Spirit Altar, Emergency Mission, Hunt, Rift, and Otherworld Breach by the Hero who has this Artifact equipped by 100%. The skill effect of this Artifact does not increase when enhanced.

Resolute Soldier Series
★★★★ · Any class

Increases Defense and Effectiveness of all allies by 5% → 10%. Effect does not stack with other artifacts of the same name.

Rosa Hargana
★★★★ · Ranger

Increases Dual Attack Chance by 7% → 14%. When it is not the caster's turn, increases Attack by 30%.

Santa Muerte
★★★★ · Thief

Decreases Combat Readiness of the enemy by 5% → 10% after a single attack if the enemy is an Earth Elemental.

Sashe Ithanes
★★★★ · Ranger

Increases Combat Readiness of all allies by 8% → 16% when the enemy is defeated. Effect does not stack with other Artifacts of the same name.

Sepulcrum
★★★★ · Warrior

Decreases damage taken by 4% → 8%. Effect increases by 4% → 8% with each attack suffered, and can stack up to 3 times. When more than one damage reduction effect is granted, only the strongest effect is applied. The effect resets at the beginning of the caster's turn.

Shepherds of Chaos
★★★★ · Thief

Increases Defense by 10%. As Health decreases, Evasion and Defense increase by up to 2% → 4%.

Silver Rain
★★★★ · Thief

5% → 10% chance to increase Attack of the ally except for the caster with the highest Attack for 2 turns when the caster uses a non-attack skill.

Sira-Ren
★★★★ · Mage

2.5% → 5% chance to inflict a random debuff for 1 turn after attacking (Decrease Attack, Decreases Hit Chance, Silence, Sleep, or Poison).

Special Strawberry Cake
★★★★ · Any class

When attacking, increases damage dealt by 20% against Elite or Boss monsters. The skill effect of this Artifact does not increase when enhanced.

Spooky Solayu Stories
★★★★ · Any class

Increases Hit Chance and Effectiveness of all allies by 2.5% → 5%. Effect does not stack with other artifacts of the same name.

Steadfast Gatekeeper
★★★★ · Knight

Increases Defense of all allies by 5%. Decreases damage suffered from Elite or Boss monsters by 1% → 2%. Effect does not stack with other Artifacts of the same name, and when more than one damage reduction effect is granted, only the strongest effect is applied.

Strak Gauntlet
★★★★ · Warrior

Effect Resistance increases by 3% → 6% when the caster's Health is 50% or more. When Health is less than 50%, the effect is halved.

Super Duper Water Gun Shooter
★★★★ · Any class

Increases all allies' Attack by 5% and Effectiveness by 5% → 10%. Effect does not stack with other artifacts of the same name.

Tagehel's Ancient Book
★★★★ · Mage

Acquires 10 → 20 Souls at the start of the first battle.

Tear of the Desert
★★★★ · Mage

After using an attack that targets all enemies, increases Attack of the caster by 2% → 4%. Effect can only stack up to 5 times.

The Guardian Star's Blessing
★★★★ · Any class

After the caster uses a basic skill, recovers Health of the ally except for the caster with the highest Attack by 4% → 8%.

To a New World
★★★★ · Any class

Increases the EXP acquired by Heroes in the team by 15%. When more than one Artifact that increases EXP is equipped, only the strongest effect is applied, and this effect will not be applied when used via a Supporter. The skill effect of this Artifact does not increase when enhanced.

VI. The Lovers
★★★★ · Any class

At the start of battle, grants a barrier equivalent to 20 → 40 per Level of the caster to the caster and the foremost ally for 2 turns.

VII. The Chariot
★★★★ · Any class

Increases Defense by 2.5% → 5%. After attacking on the caster's turn, when the caster is bleeding, dispels one debuff from the caster.

Water's Origin
★★★★ · Soul Weaver

Recovers 8% Health and increases Combat Readiness by 1% → 2% upon receiving damage equivalent to 20% or more of max Health at the moment the caster is attacked.

Wondrous Potion Vial
★★★★ · Soul Weaver

5% → 10% chance to dispel one debuff from an ally at the beginning of the turn.

XII. The Hanged Man
★★★★ · Any class

Increases Critical Hit Chance by 5% → 10%. At the start of the turn, has a 3% → 6% chance to grant increased Critical Hit Damage for 1 turn.

XIII. Death
★★★★ · Any class

After attacking with a Single Attack, has a 7.5% → 15% chance to detonate any bleeding and burn effects inflicted on the target at the end of the turn.

XIV. Temperance
★★★★ · Any class

After using a basic skill, grants a barrier equivalent to 5% → 10% of the caster's max Health for 2 turns to the ally except for the caster with the lowest Health. This Artifact's skill effect can only apply to one Hero within a team.

XIX. The Sun
★★★★ · Any class

At the end of the turn, recovers 400 → 800 Health, shared between the casters and the ally except for the caster with the lowest Health.

XV. The Devil
★★★★ · Any class

At the start of the turn, recovers Health by 250 → 500. Increases the effect of all healing received by allies by 1% → 2%. When more than one increased healing effect is granted, only the strongest effect is applied.

XVI. The Tower
★★★★ · Any class

Deals 50 → 100 fixed damage to the target after attacking.

XVII. The Star
★★★★ · Any class

At the start of battle, recovers Health of all allies by 10%, and has a 5% → 10% chance to decrease skill cooldowns of the caster by 1 turn. Skill cooldown reduction effect can only be activated three times. This Artifact's skill effect can only apply to one Hero within a team.

XVIII. The Moon
★★★★ · Any class

After attacking with a Single Attack, has a 7.5% → 15% chance to steal one buff from the target.

Alsacian Spear
★★★ · Any class

After attacking with a Single Attack, decreases Combat Readiness of the target by 2.5% → 5%.

Ancient Sheath
★★★ · Any class

Increases damage dealt by basic skill by 8% → 16%.

Aqua Rose
★★★ · Any class

50% chance to grant a barrier to the caster equivalent to 5% → 10% of max Health for 2 turns at the moment the caster is attacked. Can only be granted once every 2 turns.

Ascending Axe
★★★ · Any class

Increases Critical Hit Chance by 6% → 12%. 

Atma's Portal
★★★ · Any class

1% → 2% chance to decrease skill cooldown of all allies by 1 turn at the start of battle.

Butterfly Mandolin
★★★ · Any class

4% → 8% chance to be granted an extra turn at the end of the next turn when attacked.

Cursed Compass
★★★ · Any class

Increases Effectiveness by 2.5% → 5% for 1 turn at the start of battle.

Daydream Joker
★★★ · Any class

Increases damage dealt by 1.5% → 3% of the enemy's max Health when attacking.

Devil's Brand
★★★ · Any class

Increases Effect Resistance of all allies by 2% → 4% at the start of the turn. Effect can only stack up to 5 times.

Egg of Delusion
★★★ · Any class

Increases Defense by 1% → 2% when Health is 50% or more.

Envoy's Pipe
★★★ · Any class

When attacked, decreases damage suffered by 5% → 10%.  When more than one damage reduction effect is granted, only the strongest effect is applied. 

Exorcist's Tonfa
★★★ · Any class

Increases damage dealt by 8% → 16% if the target's Health is 50% or more when the caster attacks.

Forest Totem
★★★ · Any class

1% → 2% chance to grant continuous healing for 2 turns at the moment the caster is attacked. Can only be activated once every 2 turns.

Goblin's Lamp
★★★ · Any class

When an enemy is defeated, has a 5% → 10% chance to acquire 1 Soul. 

Grail of Blood
★★★ · Any class

Recovers Health equal to 1% → 2% of the caster's Attack at the start of the turn. Effect is increases by 50% when the caster's Health is 30% or less.

Labyrinth Cube
★★★ · Any class

1% → 2% chance to increase the caster's Combat Readiness by 15% at the end of the enemy's turn.

Mighty Yaksha
★★★ · Any class

Increases Attack by 1% → 2% when Health is 50% or more. 

Oath Key
★★★ · Any class

Increases Hit Chance by 1% → 2%.

Prophetic Candlestick
★★★ · Any class

2% → 4% chance to reduce cooldown by 1 turn at the moment the caster is attacked. Can only be activated once per turn.

Ranon's Memorandum
★★★ · Any class

Increase Speed by 1% → 2% after attacking. Can stack up to 10 times.

Sword of the Morning
★★★ · Any class

Increase Attack and Speed by 1% → 2% when Health is 50% or less.

Timeless Anchor
★★★ · Any class

After attacking, has a 2% → 4% chance to dispel one debuff.

Bloodbead Dagger
★★ · Any class

Increases Critical Hit Damage by 3% → 6%

Deadly Sword
★★ · Any class

Increases Attack by 3% → 6%

Elf's Bow
★★ · Any class

Increases Critical Hit Chance by 3% → 6%

Fairy's Grimoire
★★ · Any class

Increases Effect Resistance by 3% → 6%

Firm Shield
★★ · Any class

Increases Defense by 3% → 6%

Staff of Wisdom
★★ · Any class

Increases Effectiveness by 3% → 6%

Biting Wind Star
★ · Any class

Increases Critical Hit Damage by 2% → 4%

Demon's Pistol
★ · Any class

Increases Critical Hit Chance by 2% → 4%

Dream Scroll
★ · Any class

Increases Effect Resistance by 2% → 4%

Enhanced Gauntlet
★ · Any class

Increases Defense by 2% → 4%

Sword of the Sun
★ · Any class

Increases Attack by 2% → 4%

Venus Orb
★ · Any class

Increases Effectiveness by 2% → 4%

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