Auxiliary Lots
Best Guild War teams with Auxiliary Lots
From tracked Guild War battles. Attack teams are pooled across every defense they were recorded against and ranked by confidence in the record, not raw win rate — a 13-0 doesn't outrank a 382-15.
Top attack teams featuring Auxiliary Lots
-
1
97.7%
211–5
best matchup →
-
2
85.4%
170–29
best matchup →
-
3
88.2%
75–10
best matchup →
Facing a different defense? Search any defense in Solution Search →
Base statsLv.60 ★6, fully awakened
| Attack | 1,021 | 818 lv50 |
| Health | 5,474 | 4,138 lv50 |
| Defense | 610 | 491 lv50 |
| Speed | 117 | 117 lv50 |
| Crit Chance | 15% | 15% lv50 |
| Crit Damage | 150% | 150% lv50 |
| Dual Attack | 3% | 3% lv50 |
| Effectiveness | 0% | 0% lv50 |
| Effect Resist | 0% | 0% lv50 |
| CP | 20,743 | 16,295 lv50 |
Abilities
Black Magic
S1
+ 1 souls
Attacks with a magic sphere, increasing caster's Combat Readiness by 15%.
Skill enhancements (6)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% damage dealt
- 4. +10% damage dealt
- 5. +10% damage dealt
- 6. +15% damage dealt
Mana Injection
S2
CD 4 Turns
+ 2 souls
Injects an ally except for the caster with Mana, increasing Attack for 2 turns before increasing Combat Readiness by 100%. Attacks all enemies with powerful magic, with a {{0.cond.rate}} chance to decrease Defense for 2 turns.
Skill enhancements (3)
- 1. +5% Target's Combat Readiness
- 2. +5% Target's Combat Readiness
- 3. +10% Target's Combat Readiness
Desolation
S3
CD 5 Turns
+ 2 souls
SB 20 souls
Attacks all enemies by releasing strong Mana, with a 155% chance to silence for 2 turns. Attacks all enemies with powerful magic, with a 155% chance to decrease Defense for 2 turns.
Soulburn: Grants an extra turn. (-20 souls)
Skill enhancements (6)
- 1. +5% damage dealt
- 2. +10% effect chance
- 3. -1 turn cooldown
- 4. +15% effect chance
- 5. +10% damage dealt
- 6. +15% damage dealt
Damage model (e7calc)
- Attack rate
- 1×
- Power
- 0.8×
Enhancements (+50% total)
- Attack rate
- 0.8× (SB 1×)
- Power
- 1×
Enhancements (+30% total)
Imprints
Imprint Release
Attack %
Imprint Concentration
Health %
Applies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).
Guild War presence
On offense
Appears in 16 tracked solution teams — 456 wins / 44 losses (91.20%).
On defense
Not part of any top-50 tracked defense.
Most used artifacts
Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Auxiliary Lots lands here automatically.
Common builds
No build captures for Auxiliary Lots yet — runs of /build land here automatically after the capture sweep.







