Aram
Best Guild War teams with Aram
From tracked Guild War battles. Attack teams are pooled across every defense they were recorded against and ranked by confidence in the record, not raw win rate — a 13-0 doesn't outrank a 382-15.
Top attack teams featuring Aram
-
1
98.9%
1,589–17
best matchup →
-
2
98.3%
172–3
best matchup →
-
3
97.7%
211–5
best matchup →
-
4
94.7%
288–16
best matchup →
-
5
98.3%
59–1
best matchup →
Facing a different defense? Search any defense in Solution Search →
Base statsLv.60 ★6, fully awakened
| Attack | 785 | 629 lv50 |
| Health | 5,077 | 3,840 lv50 |
| Defense | 634 | 511 lv50 |
| Speed | 114 | 114 lv50 |
| Crit Chance | 15% | 15% lv50 |
| Crit Damage | 150% | 150% lv50 |
| Dual Attack | 3% | 3% lv50 |
| Effectiveness | 30% | 30% lv50 |
| Effect Resist | 0% | 0% lv50 |
| CP | 20,292 | 15,958 lv50 |
Abilities
Atten-Tion!
S1
+ 1 souls
SB 10 souls
Attacks the enemy by whipping up the sand and has a 35% chance to inflict stun for 1 turn, before recovering Health of all allies proportional to the caster’s max Health .
Soulburn: Increases effect chance to 100%. (-10 souls)
Skill enhancements (7)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% effect chance
- 4. +5% damage dealt
- 5. +5% effect chance
- 6. +10% damage dealt
- 7. +10% damage dealt
Coastal Discipline
S2
CD Passive
At the start of the first battle, if an enemy takes the first turn, grants immunity to all allies for 3 turns, and if an ally takes the first turn, grants increased Effectiveness to all allies for 3 turns. After suffering an attack that targets all allies, activates Warming Up. Warming Up ( gains 10 Soul ): Grants vigor and increased Speed to all allies for 2 turns.
Skill enhancements (1)
- 1. -1 turn cooldown
Rapid Rescue
S3
CD 6 Turns
+ 3 souls
Fires a rescue line launcher, resetting skill cooldowns of an ally except for the caster before increasing Combat Readiness by 100%. This skill is unaffected by cooldown increase and decrease effects.
Skill enhancements (7)
- 1. +5% Combat Readiness
- 2. +5% Combat Readiness
- 3. +5% Combat Readiness
- 4. -1 turn cooldown
- 5. +5% Combat Readiness
- 6. +10% Combat Readiness
- 7. +10% Combat Readiness
Damage model (datamine)
- Attack rate
- 1×
- Power
- 0.95×
- Can
- crit, crushing
Imprints
Imprint Release
Attack %
Imprint Concentration
Health %
Applies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).
Guild War presence
On offense
Appears in 100 tracked solution teams — 7,417 wins / 728 losses (91.06%).
On defense
Not part of any top-50 tracked defense.
Most used artifacts
Common builds
10 high-rated builds captured from /build output. Ranges are min / median / max across them.
Stat rangesvs base
| base | min | med | max | |
| Attack | 785 | 1,420 | 1,491 | 1,796 |
| Health | 5,077 | 13,700 | 20,802 | 22,960 |
| Defense | 634 | 1,286 | 1,591 | 1,906 |
| Speed | 114 | 170 | 211 | 279 |
| Crit Chance | 15 | 15 | 23 | 70 |
| Crit Damage | 150 | 150 | 150 | 186 |
| Effectiveness | 30 | 30 | 82 | 120 |
| Effect Resist | 0 | 62 | 90 | 141 |
Gold = Lv.60 ★6 awakened base, before gear (as in CeciliaBot's hero stats table).
Captured builds
| CP | Atk | HP | Spd | CC/CD | Sets | Artifact |
|---|---|---|---|---|---|---|
| 117,730 | 1,619 | 17,129 | 279 | 26/173 | Resist + Speed | Proof of Love |
| 115,559 | 1,796 | 20,700 | — | 15/150 | Health + Speed | VII. The Chariot |
| 113,659 | 1,425 | 20,572 | — | 15/150 | Health + Speed | Sole Consolation |
| 113,573 | 1,429 | 21,554 | — | 15/150 | Health + Speed | IV. The Emperor |
| 110,996 | 1,768 | 13,700 | 245 | 37/186 | Immunity + Speed | Midnight Pizza Delivery |
| 109,675 | 1,491 | 19,492 | 211 | 15/150 | Health + Speed | Queen's Whistle |
| 103,880 | 1,425 | 20,802 | 213 | 15/150 | Health + Protection | Queen's Whistle |
| 102,071 | 1,727 | 21,626 | 191 | 70/150 | Immunity + Speed | Wondrous Potion Vial |
| 98,578 | 1,420 | 22,960 | 170 | 23/150 | Health + Protection | Queen's Whistle |
| 97,955 | 1,489 | 21,847 | 200 | 32/173 | Counter + Health | XIV. Temperance |







