Aram
Base stats Lv.60 ★6, fully awakened
| Attack | 785 | 629 lv50 |
| Health | 5,077 | 3,840 lv50 |
| Defense | 634 | 511 lv50 |
| Speed | 114 | 114 lv50 |
| Crit Chance | 15% | 15% lv50 |
| Crit Damage | 150% | 150% lv50 |
| Dual Attack | 3% | 3% lv50 |
| Effectiveness | 30% | 30% lv50 |
| Effect Resist | 0% | 0% lv50 |
| CP | 20,292 | 15,958 lv50 |
Abilities
Skill text via Epic7DB (may lag recent balance patches); damage model from the community datamine.
Atten-Tion!
S1
+ 1 souls
SB 10 souls
Attacks the enemy by whipping up the sand and has a 35% chance to inflict stun for 1 turn, before recovering Health of all allies proportional to the caster’s max Health .
Soulburn: Increases effect chance to 100%. (-10 souls)
Skill enhancements (7)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% effect chance
- 4. +5% damage dealt
- 5. +5% effect chance
- 6. +10% damage dealt
- 7. +10% damage dealt
Coastal Discipline
S2
CD Passive
At the start of the first battle, if an enemy takes the first turn, grants immunity to all allies for 3 turns, and if an ally takes the first turn, grants increased Effectiveness to all allies for 3 turns. After suffering an attack that targets all allies, activates Warming Up. Warming Up ( gains 10 Soul ): Grants vigor and increased Speed to all allies for 2 turns.
Skill enhancements (1)
- 1. -1 turn cooldown
Rapid Rescue
S3
CD 6 Turns
+ 3 souls
Fires a rescue line launcher, resetting skill cooldowns of an ally except for the caster before increasing Combat Readiness by 100%. This skill is unaffected by cooldown increase and decrease effects.
Skill enhancements (7)
- 1. +5% Combat Readiness
- 2. +5% Combat Readiness
- 3. +5% Combat Readiness
- 4. -1 turn cooldown
- 5. +5% Combat Readiness
- 6. +10% Combat Readiness
- 7. +10% Combat Readiness
Damage model (datamine)
- Attack rate
- 1×
- Power
- 0.95×
- Can
- crit, crushing
Guild War presence
On offense
Appears in 86 tracked counter teams — 24,983 wins / 1,031 losses (96.04%).
On defense
Not part of any top-50 tracked defense.
Most used artifacts
Queen's Whistle
3 of 10 builds
IV. The Emperor
1 of 10 builds
VII. The Chariot
1 of 10 builds
Proof of Love
1 of 10 builds
XIV. Temperance
1 of 10 builds
Sole Consolation
1 of 10 builds
Midnight Pizza Delivery
1 of 10 builds
Wondrous Potion Vial
1 of 10 builds
Common builds
10 high-rated builds captured from /build output. Ranges are min / median / max across them.
Stat ranges vs base
| base | min | med | max | |
| Attack | 785 | 1,420 | 1,491 | 1,796 |
| Health | 5,077 | 13,700 | 20,802 | 22,960 |
| Defense | 634 | 1,286 | 1,591 | 1,906 |
| Speed | 114 | 170 | 211 | 279 |
| Crit Chance | 15 | 15 | 23 | 70 |
| Crit Damage | 150 | 150 | 150 | 186 |
| Effectiveness | 30 | 30 | 82 | 120 |
| Effect Resist | 0 | 62 | 90 | 141 |
Gold = Lv.60 ★6 awakened base, before gear (as in CeciliaBot's hero stats table).
Captured builds
| CP | Atk | HP | Spd | CC/CD | Sets | Artifact | GS |
|---|---|---|---|---|---|---|---|
| 117,730 | 1,619 | 17,129 | 279 | 26/173 | Resist + Speed | Proof of Love | 69 |
| 115,559 | 1,796 | 20,700 | — | 15/150 | Health + Speed | VII. The Chariot | 70 |
| 113,659 | 1,425 | 20,572 | — | 15/150 | Health + Speed | Sole Consolation | 69 |
| 113,573 | 1,429 | 21,554 | — | 15/150 | Health + Speed | IV. The Emperor | 74 |
| 110,996 | 1,768 | 13,700 | 245 | 37/186 | Immunity + Speed | Midnight Pizza Delivery | 67 |
| 109,675 | 1,491 | 19,492 | 211 | 15/150 | Health + Speed | Queen's Whistle | 66 |
| 103,880 | 1,425 | 20,802 | 213 | 15/150 | Health + Protection | Queen's Whistle | 70 |
| 102,071 | 1,727 | 21,626 | 191 | 70/150 | Immunity + Speed | Wondrous Potion Vial | 64 |
| 98,578 | 1,420 | 22,960 | 170 | 23/150 | Health + Protection | Queen's Whistle | 66 |
| 97,955 | 1,489 | 21,847 | 200 | 32/173 | Counter + Health | XIV. Temperance | 68 |










