Verdant Adin
Base stats Lv.60 ★6, fully awakened
| Attack | 1,081 | 828 lv50 |
| Health | 4,572 | 3,642 lv50 |
| Defense | 494 | 398 lv50 |
| Speed | 116 | 116 lv50 |
| Crit Chance | 23% | 23% lv50 |
| Crit Damage | 150% | 150% lv50 |
| Dual Attack | 3% | 3% lv50 |
| Effectiveness | 20% | 20% lv50 |
| Effect Resist | 0% | 0% lv50 |
| CP | 19,023 | 15,049 lv50 |
Abilities
Skill text via Epic7DB (may lag recent balance patches); damage model from the community datamine.
Ankle Cut
S1
+ 1 souls
Attacks the enemy with a sword, increasing Combat Readiness of the caster by 20%.
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +5% damage dealt
- 4. +10% damage dealt
- 5. +10% damage dealt
Blade Gust
S2
CD 4 Turns
+ 2 souls
Attacks all enemies with a blade gust, with an 80% chance to make them unable to be buffed for 2 turns. When there are three or fewer enemies, damage dealt increases with fewer enemies .
Skill enhancements (5)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. -1 turn cooldown
- 4. +10% damage dealt
- 5. +10% damage dealt
Gliding Slash
S3
CD 5 Turns
+ 2 souls
SB 20 souls
Attacks the enemy repeatedly, granting Weakness Shared to the caster for 2 turns, before absorbing some of the damage dealt as Health. A critical hit has a 100% chance to decrease Defense for 2 turns.
Soulburn: Ignores Effect Resistance. (-20 souls)
Skill enhancements (5)
- 1. +10% damage dealt
- 2. +10% effect chance
- 3. -1 turn cooldown
- 4. +15% effect chance
- 5. +15% damage dealt
Damage model (e7calc)
- Attack rate
- 1×
- Power
- 0.95×
Enhancements (+35% total)
- Attack rate
- 0.8×
- Power
- 1×
Enhancements (+30% total)
- Attack rate
- 1.8×
- Power
- 1.05×
Enhancements (+25% total)
Guild War presence
On offense
Not seen in any tracked counter team yet.
On defense
Not part of any top-50 tracked defense.
Most used artifacts
Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Verdant Adin lands here automatically.
Common builds
No build captures for Verdant Adin yet — runs of /build land here automatically after the capture sweep.