Ray

Ray

Earth Soul Weaver ★★★★★ Best counters vs Ray → Taurus

Base stats Lv.60 ★6, fully awakened

Attack 694 556 lv50
Health 4,855 3,867 lv50
Defense 655 528 lv50
Speed 117 117 lv50
Crit Chance 15% 15% lv50
Crit Damage 150% 150% lv50
Dual Attack 3% 3% lv50
Effectiveness 0% 0% lv50
Effect Resist 30% 18% lv50
CP 20,057 15,716 lv50

Abilities

Skill text via Epic7DB (may lag recent balance patches); damage model from the community datamine.

Extreme Remedies S1 + 1 souls

Attacks by throwing a bottle, dispelling one debuff from an ally.

Single Target Debuff Dispel (Cleanse)
Skill enhancements (3)
  • 1. +5% damage dealt
  • 2. +10% damage dealt
  • 3. +15% damage dealt
Light of Rebirth S2 CD 3 Turns + 2 souls

Radiates light upon all allies, granting a barrier for 2 turns. Barrier strength increases proportional to the ally's max Health .

Barrier Non Attack Skill Target's Max Health Scaling
Skill enhancements (6)
  • 1. +5% barrier strength
  • 2. +5% barrier strength
  • 3. +5% barrier strength
  • 4. +10% barrier strength
  • 5. +10% barrier strength
  • 6. +15% barrier strength
Invigorate S3 CD 5 Turns + 3 souls SB 10 souls

Invigorates the team by dispelling all debuffs inflicted on all allies, and grants immunity for 2 turns before recovering Health . Amount recovered increases proportional to the ally's max Health .

Soulburn: Increases the amount recovered. (-10 souls)

Immunity Non Attack Skill Debuff Dispel (Cleanse) Heal Target's Max Health Scaling
Skill enhancements (6)
  • 1. +5% healing
  • 2. +10% healing
  • 3. -1 turn cooldown
  • 4. +10% healing
  • 5. +10% healing
  • 6. +15% healing

Damage model (e7calc)

S1 single target
Attack rate
0.9×
Power
Enhancements (+30% total)
+5% +10% +15%

Exclusive Equipment Flawless Wings

Effect Resistance 8% – 16% one of the 3 Skill Enhance effects below is applied per craft

I When using Extreme Remedies on the caster's turn, if all allies are Earth elemental Heroes, decreases cooldown of Invigorate by 1 turn.
II Increases Light of Rebirth's amount recovered by 15%.
III Increases Defense of the caster for 2 turns when using Invigorate.

A staff decorated with wings symbolizing the healing wind. It heals all diseases and wounds with its refreshing breeze.

Guild War presence

On offense

Not seen in any tracked counter team yet.

On defense

Not part of any top-50 tracked defense.

Most used artifacts

Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Ray lands here automatically.

Common builds

No build captures for Ray yet — runs of /build land here automatically after the capture sweep.