Closer Charles

Closer Charles

Dark Thief ★★★★★ Best solutions vs Closer Charles → Scorpio

Best Guild War teams with Closer Charles

No Guild War data yet for Closer Charles. Counters appear as battles are captured.

Meanwhile, browse the most common defenses or explore guild war solutions for any defense.

Base statsLv.60 ★6, fully awakened

Attack 1,228 984 lv50
Health 6,266 4,735 lv50
Defense 473 381 lv50
Speed 113 113 lv50
Crit Chance 23% 23% lv50
Crit Damage 150% 150% lv50
Dual Attack 3% 3% lv50
Effectiveness 0% 0% lv50
Effect Resist 0% 0% lv50
CP 20,839 16,320 lv50

Abilities

Elimination S1 + 1 souls

Sharply cuts the enemy to attack. When used on the caster's turn, if the caster is granted perception , uses Demolition instead of Elimination. Demolition : Attacks the enemy with a sword, absorbing some of the damage dealt as Health . Damage dealt increases proportional to the target's lost Health . When the enemy is defeated, decreases cooldown of Descent by 1 turn. This attack does not trigger a Dual Attack.

Skill enhancements (5)
  • 1. +5% damage dealt
  • 2. +5% damage dealt
  • 3. +5% damage dealt
  • 4. +5% damage dealt
  • 5. +10% damage dealt
Closer S2 CD Passive

At the start of the first battle, increases Evasion for 1 turn. After an ally except for the caster attacks, when the enemy's Health is less than 40%, increases Combat Readiness of the caster by 50% and grants perception for 2 turns. Can only be activated once every 2 turns.

Skill enhancements (5)
  • 1. +2% Combat Readiness
  • 2. +2% Combat Readiness
  • 3. +3% Combat Readiness
  • 4. +3% Combat Readiness
  • 5. +5% Combat Readiness
Descent S3 CD 5 Turns + 3 souls SB 10 souls

Attacks all enemies after descending, increasing Attack of all allies for 2 turns before increasing Combat Readiness by 20%. This skill cannot trigger a counterattack .

Soulburn: Increases damage dealt. (-10 souls)

Skill enhancements (5)
  • 1. +5% damage dealt
  • 2. +5% damage dealt
  • 3. -1 turn cooldown
  • 4. +10% damage dealt
  • 5. +10% damage dealt

Damage model (e7calc)

S1 single target
Attack rate
1×
Power
1×
Enhancements (+30% total)
+5% +5% +5% +5% +10%
S1_ALT single target
Attack rate
1.2×
Power
1×
S3 all enemies
Attack rate
1× (SB 1.25×)
Power
1×
Enhancements (+30% total)
+5% +5% — +10% +10%

Imprints

Imprint Release

Effectiveness

B +6% A +9% S +12% SS +15% SSS +18%

Imprint Concentration

Crit Chance

B +6% A +9% S +12% SS +15% SSS +18%

Applies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).

Guild War presence

On offense

Not seen in any tracked solution team yet.

On defense

Not part of any top-50 tracked defense.

Most used artifacts

Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Closer Charles lands here automatically.

Common builds

No build captures for Closer Charles yet — runs of /build land here automatically after the capture sweep.

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