Blood Moon Haste

Blood Moon Haste

Dark Soul Weaver ★★★★★ Best solutions vs Blood Moon Haste → Pisces

Best Guild War teams with Blood Moon Haste

No Guild War data yet for Blood Moon Haste. Counters appear as battles are captured.

Meanwhile, browse the most common defenses or explore guild war solutions for any defense.

Base statsLv.60 ★6, fully awakened

Attack 621 498 lv50
Health 5,474 4,359 lv50
Defense 802 610 lv50
Speed 102 102 lv50
Crit Chance 15% 15% lv50
Crit Damage 150% 150% lv50
Dual Attack 3% 3% lv50
Effectiveness 0% 0% lv50
Effect Resist 12% 12% lv50
CP 20,659 16,093 lv50

Abilities

Blood Scythe S1 + 1 souls SB 10 souls

Attacks by swinging a scythe, dispelling one buff . When dispelling the target's buff, activates Blood Retribution as an extra attack . Bloody Retribution : Attacks the enemy with a scythe, and recovers Health of all allies. Damage dealt and amount recovered increase proportional to the caster's max Health .

Soulburn: Ignores Effect Resistance. (-10 souls)

Skill enhancements (3)
  • 1. +5% damage dealt
  • 2. +10% damage dealt
  • 3. +15% damage dealt
Grudge S2 CD Passive

When attacking, penetrates the target's Defense, and cannot trigger a critical hit . When an ally dies, grants a barrier and immunity to all allies for 2 turns, and grants blood aura to the caster for 2 turns. Barrier strength increases proportional to the caster's max Health . Can only be activated once every 4 turns.

Skill enhancements (6)
  • 1. +5% barrier strength
  • 2. +5% barrier strength
  • 3. +5% barrier strength
  • 4. +5% barrier strength
  • 5. +5% barrier strength
  • 6. +10% barrier strength
Moon Slash S3 CD 4 Turns + 3 souls

Dispels all buffs from the enemy before attacking with a scythe. When the enemy is defeated, revives all dead allies before granting immortality for 1 turn. When the caster is granted blood aura, increases damage dealt by 100%. Damage dealt increases proportional to the caster's max Health .

Skill enhancements (6)
  • 1. +5% damage dealt
  • 2. +5% damage dealt
  • 3. -1 turn cooldown
  • 4. +5% damage dealt
  • 5. +5% damage dealt
  • 6. +10% damage dealt

Damage model (e7calc)

S1 single target
Attack rate
0.3×
Power
1×
Flat bonus
+3% caster Max H P
scales with HP · cannot crit · penetrates DEF
Enhancements (+30% total)
+5% +10% +15%
S1_EXTRA single target
Attack rate
0.3×
Power
1×
Flat bonus
+10% caster Max H P
cannot crit · penetrates DEF
S2
Enhancements (+35% total)
+5% +5% +5% +5% +5% +10%
S3 single target
Attack rate
0.3×
Power
1×
Flat bonus
+14% caster Max H P
scales with HP · cannot crit · penetrates DEF
Enhancements (+30% total)
+5% +5% — +5% +5% +10%

Imprints

Imprint Release

Attack %

B +5% A +8% S +11% SS +13% SSS +15%

Imprint Concentration

Health %

B +7% A +11% S +15% SS +18% SSS +21%

Applies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).

Guild War presence

On offense

Not seen in any tracked solution team yet.

On defense

Not part of any top-50 tracked defense.

Most used artifacts

Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for Blood Moon Haste lands here automatically.

Common builds

No build captures for Blood Moon Haste yet — runs of /build land here automatically after the capture sweep.

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