All-Rounder Wanda

All-Rounder Wanda

Dark Ranger ★★★ Best solutions vs All-Rounder Wanda → Gemini

Best Guild War teams with All-Rounder Wanda

No Guild War data yet for All-Rounder Wanda. Counters appear as battles are captured.

Meanwhile, browse the most common defenses or explore guild war solutions for any defense.

Base statsLv.60 ★6, fully awakened

Attack 1,005 769 lv50
Health 5,333 4,248 lv50
Defense 532 429 lv50
Speed 109 109 lv50
Crit Chance 15% 15% lv50
Crit Damage 150% 150% lv50
Dual Attack 3% 3% lv50
Effectiveness 30% 30% lv50
Effect Resist 0% 0% lv50
CP 19,854 15,741 lv50

Abilities

Weak Point S1 + 1 souls

Shoots an arrow at the enemy, decreasing Combat Readiness by 15%. When the enemy is targeted , increases damage dealt.

Skill enhancements (6)
  • 1. +5% damage dealt
  • 2. +2% Combat Readiness
  • 3. +3% Combat Readiness
  • 4. +5% damage dealt
  • 5. +10% damage dealt
  • 6. +15% damage dealt
Steady Aim S2 CD Passive

Has a 100% chance to target a random enemy for 2 turns at the beginning of each turn.

Skill enhancements (3)
  • 1. +5% trigger chance
  • 2. +5% trigger chance
  • 3. +10% trigger chance
One Shot, One Kill S3 CD 4 Turns + 2 souls SB 20 souls

Attacks the enemy's vital points, with a 100% chance to stun for 1 turn and decrease Speed for 2 turns.

Soulburn: Ignores Effect Resistance. (-20 souls)

Skill enhancements (6)
  • 1. +5% damage dealt
  • 2. +5% damage dealt
  • 3. +10% stun chance
  • 4. +10% stun chance
  • 5. +15% damage dealt
  • 6. +15% damage dealt

Damage model (e7calc)

S1 single target
Attack rate
0.9×
Power
0.95×
Enhancements (+35% total)
+5% — — +5% +10% +15%
S3 single target
Attack rate
1.8×
Power
0.9×
Enhancements (+40% total)
+5% +5% — — +15% +15%

Specialty Change — Skill Tree

Numbers show each node fully runed ("up to" = maximum enhancement). An S1/S2/S3 tag marks the skill a node modifies.

Tier 1
STAT Increases Effectiveness by up to 5%.
STAT Increases Health by up to 15%.
Tier 2
STAT Increases Effectiveness by up to 7%.
S1 When using Weak Point, increases Combat Readiness of the caster by up to 15%.
Tier 3
S1 Increases Hit Chance of Weak Point by up to 70%.
S3 When using One Shot, One Kill, has a up to 100% chance to grant stealth to the caster for 2 turns.
Tier 4
PASSIVE At the start of the battle, has a up to 100% chance to be granted stealth for 1 turn.
S3 When using One Shot, One Kill, has a up to 100% chance to decrease buff durations of the target by 1 turn before the skill effect.
Tier 5
S3 Increases Hit Chance of One Shot, One Kill by up to 70%.
S1 When using Weak Point, if the enemy is inflicted with target, has a up to 25% chance to decrease cooldown of One Shot, One Kill by 1 turn.

Imprints

Imprint Release

Attack

D +30 C +45 B +60 A +75 S +90 SS +105 SSS +120

Imprint Concentration

Attack

D +42 C +63 B +84 A +105 S +126 SS +147 SSS +168

Applies only to this hero itself; Release applies to allies on the highlighted tiles (never to this hero).

Guild War presence

On offense

Not seen in any tracked solution team yet.

On defense

Not part of any top-50 tracked defense.

Most used artifacts

Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for All-Rounder Wanda lands here automatically.

Common builds

No build captures for All-Rounder Wanda yet — runs of /build land here automatically after the capture sweep.

Apply to RUELE34

Loading…