All-Rounder Wanda
Base stats Lv.60 ★6, fully awakened
| Attack | 1,005 | 769 lv50 |
| Health | 5,333 | 4,248 lv50 |
| Defense | 532 | 429 lv50 |
| Speed | 109 | 109 lv50 |
| Crit Chance | 15% | 15% lv50 |
| Crit Damage | 150% | 150% lv50 |
| Dual Attack | 3% | 3% lv50 |
| Effectiveness | 30% | 30% lv50 |
| Effect Resist | 0% | 0% lv50 |
| CP | 19,854 | 15,741 lv50 |
Abilities
Skill text via Epic7DB (may lag recent balance patches); damage model from the community datamine.
Weak Point
S1
+ 1 souls
Shoots an arrow at the enemy, decreasing Combat Readiness by 15%. When the enemy is targeted , increases damage dealt.
Skill enhancements (6)
- 1. +5% damage dealt
- 2. +2% Combat Readiness
- 3. +3% Combat Readiness
- 4. +5% damage dealt
- 5. +10% damage dealt
- 6. +15% damage dealt
Steady Aim
S2
CD Passive
Has a 100% chance to target a random enemy for 2 turns at the beginning of each turn.
Skill enhancements (3)
- 1. +5% trigger chance
- 2. +5% trigger chance
- 3. +10% trigger chance
One Shot, One Kill
S3
CD 4 Turns
+ 2 souls
SB 20 souls
Attacks the enemy's vital points, with a 100% chance to stun for 1 turn and decrease Speed for 2 turns.
Soulburn: Ignores Effect Resistance. (-20 souls)
Skill enhancements (6)
- 1. +5% damage dealt
- 2. +5% damage dealt
- 3. +10% stun chance
- 4. +10% stun chance
- 5. +15% damage dealt
- 6. +15% damage dealt
Damage model (e7calc)
- Attack rate
- 0.9×
- Power
- 0.95×
Enhancements (+35% total)
- Attack rate
- 1.8×
- Power
- 0.9×
Enhancements (+40% total)
Guild War presence
On offense
Not seen in any tracked counter team yet.
On defense
Not part of any top-50 tracked defense.
Most used artifacts
Awaiting /build capture data — once the 102 build queries are archived and parsed, artifact popularity for All-Rounder Wanda lands here automatically.
Common builds
No build captures for All-Rounder Wanda yet — runs of /build land here automatically after the capture sweep.